Hello Sean and Callistemon Games team!
Welcome to my website.
Energetic
Here are the best examples of my tracks showcasing “driving energy, with room to push into orchestral epic-ness”.
Arcade
I’m interpreting “arcade like” as chiptune, so here are some examples of tracks incorporating those elements.
This one features a chiptune style lead on a bed of more modern production. (The game itself “Rock Bottom” actually releases tomorrow, July 15)
Implementation
These examples showcase my adaptive music writing, both of which are implemented using Wwise.
Dark Hollow
Wwise Demonstration
Demonstration of horizontal re-sequencing within Wwise, using an original track in a dark fantasy style.
Badlands
Sample Unity Project
Example project that demonstrates original music and audio implemented into Unity with Wwise.
Sound Design
Here are projects that incorporate my own original sound design.
Biomorph
Cinematic Trailer
Sound redesign of a custom trailer for Biomorph by Lucid Dreams Studios.
The Blacksmith
Cinematic
Sound redesign of the 2015 cinematic by the Unity Demo Team.
Orbit
by Out There Games
Music Composer/Sound Effects
Release date: November 2023
Submission for the 2023 Adelaide Slam Jam
Thank you for visiting and listening to the stuff I’ve pulled out of my head. I have lots more that already exists and even more that needs extracting.